Quote:
Originally Posted by Solist
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Who in their fucking mind said ranger for anything? Obviously have only ever played ranger here, or have never played ranger. There is no point where you have played a ranger AND something else where you would suggest a ranger is useful for anything in the game, let alone part of a 3man group. These forums never cease to amaze me when rangers which are inherently (by mechanics and bugs) broken here are ever spoken about.
Anyway back on topic.
I'd make the argument that CLE / SHM / MNK is the best.
The addition of pacify, memblur, cheap rezboxes, stun interrupts, and hitpoints cant be scoffed at, a properly played cleric is something this server mostly hasnt seen. There's like 5 people who aren't inbred on this class.
I would suggest the endurance would be higher on single fights with this over necro given the extra HP and healing efficiency. The general agility of the group with the addition of a charisma buff is fairly solid. Great ability to save the cleric on a fail.
For general levelling the necro would be superior especially from low 50's. From 60 onwards except for crawling with undead charmable I'll take the mnk/cle/sham almost exclusively.
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Ranger wildly acclaimed as worst, yet most fun, melee with lots of gear options, including self-gearing up during levelling. One of the moat [ed:
most🥂🍾 typo kept for prosperity] important aspects of a static is maintaining the commitment - ie psychological, and ranger plays into that best.