Quote:
Originally Posted by Zuranthium
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Heavily disagree. Rez? Almost meaningless solo at 60, it's not like you should need the exp. Corpse summon of the SK is more useful, so you can actually retrieve your corpse if needed. Pacify is not as good as Feign Death on the whole. Paladin healing is not nearly as powerful as SK fear kiting for any content where that works.
On top of that, SK does considerably more DPS thanks to their pet (and some other offensive spells also help a bit). This is also why I more often prefer SK in a typical group. Paladin toolkit is often whatever, the party already has things under control. It just becomes about trying to grind through as much content as possible. DPS wins.
Neither class is needed for raiding. The best feature of the Paladin is probably that it duos better with Enchanters.
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Yes, even Rez is a huge piece of the toolkit. Learning the difficult solo stuff has a learning curve, that comes with deaths, unless you play 24/7 no one can afford to eat more than a couple deaths. Having rez gives you the freedom to experiment and take risks, and when things go south and you can't cap or zone out or whatever, you can even CR yourself. Anyone can retrieve their corpse with:
https://wiki.project1999.com/Crypt_M...onjuring_Stone. That's not any kind of real advantage other than not needing to buy a 500p item in EC?
Feign death is better in a lot of situations compared to pacify for sure, FD snare splitting is also pretty rad. I also know there's some camps where you absolutely need paci to do, especially in Chardok. I'd be happy to be wrong about SK solo artist power vs. paladin, from everything I've seen though pally has the edge. /shrug