Quote:
Originally Posted by Snaggles
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Torp is such a tickle of a heal on a charmed pet it’s not worth it.
Helping an ench slow is nice, as is malo/sini. A 2nd ench splitting slow duty and a mage takes up this slack and adds spades of utility.
In a normal group with melee PC’s, or a scrappy duo, shamans are power players. CH gets better the more it heals. Dropping a CH at half health on a dog pet in Velk’s is 5k hps. At 10% it’s closer to 10k.
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The Shaman Torpors themselves, slows the mob, and tanks. Then you don't really need to heal the pets, as they generally aren't taking damage.
Vaniki could be done with Shaman/Cleric/Enchanter/Enchanter if you really want to build a group around doing very hard targets for this kind of group. I mentioned this group on page 1, having a Shaman and Cleric is a great choice too.