Thread: Eliminate MQ
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Old 07-14-2024, 07:49 AM
Rimitto Rimitto is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
No it isn't. During the first year of the game, everything was decided by damage racing and social interaction (it was also allowed to create trains), making it impossible for any single person to ever hold a camp all the time if other people wanted to challenge them.

After the first year of the game, the play-nice-policy dictated that people must TAKE TURNS at camps. Nobody owned any camp.



The problem (aside from the game itself) is p99 does not follow the classic play-nice-policy. If it did, then anyone could show up at a camp and be in the rotation. Neckbeards would be less rewarded for trying to go camp the OOT Jboots all the time, they'd make more money farming somewhere else in the game where there isn't a rotation going. Thus, it would be mainly just the people who actually need Jboots that would do the OOT camp, since it's worth their time to wait in a rotation.

Regarding MQ'ing, loot rights isn't as valuable for trying to monopolize a camp. There isn't always someone available to buy the loot rights. MQ is completely lame in terms of the ideal of what questing should be, but I do somewhat support it, because the game should not have so many ridiculous timesinks; MQ potentially allows people to reduce those timesinks.

I personally align more with the OP's views on the issue, but can sympathize with the other problems too.

MQ isn't classic. The fact that they can be farmed for easy cash just makes it even less classic and people that are greedy will take advantage of it because they can. It's a human problem.

The second part about loot rights is the same problem. It eliminates the need to form a party to get a rare piece of equipment for a single player and pimps it out to the nearest beardneck that has time to kill.

I'd make the argument that although it makes the game easier, this game is not meant to be "easy". I'd also wager to argue that if MQ wasn't available, we would see far more heated arguments, but also much less arguments.

It's a human problem, so fixing it will never be perfect, because all humans are born with err.

EDIT: wanted to give my 2 cents on AC Camp as well.
I've seen the early days of that camp and the later days of that camp.
It's like night and day. During the early days, players would band together and help those that had trouble(clerics) killing AC. It was often a party-effort and was pretty fun.
These days, AC is often camped by 2-3 individuals and all of their ALTS that are standing by ready to loot the ring. Hirem specifically told me in private messages that this is how he gets all his funds. Kills AC, brings in alts, stocks up on rings on corpses, whatever he needs to do.
It's the mindset that's the problem. Saw quite a few people myself camping AC that were trying to get it their first time and tried to re-inspire that group-effort, but then comes in another Hirem type who doesn't want to talk, doesn't want help, doesn't want to do anything but have everyone else leave so they can "own" the camp forever.
It's a people problem. The problem are the People who are skirting the PnP in order to accentuate their greed.
Last edited by Rimitto; 07-14-2024 at 07:54 AM.. Reason: sharing AC experiences
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