Quote:
Originally Posted by Sonark
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...when do you think the Plane of Sky was implemented, approximately?
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It came out January 2000, and less than 1% of the playerbase at the time was doing it. January 2000 actually marks a significant shift though. Lots of people got the game as a Christmas present at the end of 1999 and that created an influx of players who were trying to "catch up" and treating the game as less of an RPG. A couple months later the play-nice-policy was introduced, which was the official downfall of classic Everquest and the entire MMORPG genre.
Instead of updating the game by introducing non-static spawn mechanics and loot drops and NPC behavior, and other favorable updates to promote adventuring and world interaction instead of "camping", they limited what players could do and just kept adding more and more time-consuming static content onto the pile. Thus it became what the entire genre followed, with games like WoW dumbing things down as a defining feature and new generations of players never knowing what was lost.