Clerics have better healing efficiency on charm pets. Clerics have substantially better HP buffs. Clerics have faster blast healing for group members. Clerics have stuns to support charm breaks. Clerics open up tricky pulling maneuvers with lulls and DAs. Clerics can rez, including on dungeon crawls where you can't park a pocket cleric.
If you don't want to hear any of that, that's on you.
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