Quote:
Originally Posted by DeathsSilkyMist
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Tell us a specific camp that needs the Cleric CHing the pet. The Shaman can tank the mob, removing the need for the pet to take damage. This increases pet damage too, because the pet is hitting the mob from behind. Shaman can buff the pet with Avatar as well.
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This is kind of an interesting question, because you need to find something that actually needs the extra power from the cleric, at which point you're going to start to have questions about whether you can actually even do the camp at all with a cleric/ench/ench/X team.
For example, I actually think Derakor the Vindicator is doable by Cleric/Enchanter/Enchanter/Druid, and he's very clearly not doable by Shaman/Enchanter/Enchanter/Druid. But that's right at the bleeding edge of what's possible, I don't think anyone has actually done that before.
There's some other stuff I can think of that might qualify, but some of them are pretty scary for a 4 man.
I think you might be able to do HoT minis with charmed hatchlings, but the pull and setup would be some crazy nonsense. If you can get Essedera pulled somehow (quad mage run in and back up to train out to west, maybe?) then I think you can have a cleric do a picture room trainout with brazier pet and gate to ToV entrance on tag. I think cleric CH on charmed pets can stay ahead of incoming damage once slowed, but I don't think torpor can.
I've heard Sleeper's Tomb trash clears leverage clerics well because charmed pets have like 30k hp, but I don't have a key so I'm not sure about details there.
Neb, maybe. He does like 700 dps while hasted, so probably 100 or so slowed? Probably too much for just Torp, but likely ok for CH.
Edit: Maybe Vaniki? Hits a little harder than Neb, but not a lot. Might be able to do with Cleric/Ench/Ench/Magician?
There's probably more, but those are the things that come to mind.