Quote:
Originally Posted by Toxigen
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cleric / enc / druid / necro would make for a bonkers chardonk crew...you could XP in there from 52-60 and make some sweet monies along the way while keeping it spicy / challenging / fun with basically zero pain on wipes
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Yeah, this would probably be the most fun but also still very powerful caster group without dual enchanters. Obviously abusing the triple charm when possible. But even when unable to charm, the Druid and Necro add nice utility.
Quote:
Originally Posted by Toxigen
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save the shaman for when this hypothetical group of friends wants to do another melee-focused round of 4: shaman + bard + monk + whatever
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Paladin or Rogue...tough call. Probably depends on how good the Bard is.