I’m a huge fan of the paladin but the SK’s spell book does have situational advantages.
SK gets an instant invis item, two FD’s, snare, fear, undead lull, taps, and a pet. While a capable solo class, whether fearing or tap-tanking, they can plus-1 kill most stuff in the game and readily pull difficult zones with an easy reset button. The latter is something a Pally even with a CHA kit can’t pull off (even mine with over 230; it works 100% of the time 90% of the time). Group with a skilled SK in seb or HS and it’s EZ Mode. (Edit - I forgot about the Bobbing Corpse earring for 1k pp, one hour levitate is a nice QoL item)
You are missing some great buffs and stuns. Something arguably better to mix with a shaman. I just don’t go so far to say they are a “weak class”. They just fit into the 90% (or maybe greater) camp rather than the 10%.
They are more capable most the time than the warrior unless it has a support network. They are a set of “nice” clubs off eBay or from the local sporting good store where a warrior is a PGA grade driver. Yes, it’s “better” unless you are being asked to do more than the thing it was designed for.
Warriors can be the king of s-tier raid tanking. No argument there, they are needed. Throw 20 clerics counting to 1 or 2 at them and behold the glory. Outside that though, for most players, knights are great. Just bring a better class to AoW if you care to contribute.
|