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Old 06-11-2024, 04:20 PM
bcbrown bcbrown is offline
Fire Giant


Join Date: Jul 2022
Location: Kedge Keep
Posts: 816
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Seems to me that DSM's approach is indeed more accurate, but that the (2*DMG + bonus) / delay is so much simpler with only minimal loss in accuracy (32.1 SBoZ equivalence at 40 delay instead of 32.4 in this scenario) that I understand why that's the popular rule of thumb. And that last example also helped me understand why SBoZ gets even better at high AC targets.

I have some follow-up questions to help clarify some of the mechanics I still understand poorly:

Quote:
Using min damage value of 9 for a level 60 based on some log data for Frostwrath.
Could you clarify what min damage means here? I think what you're saying is that the minimum pre-bonus hit is 9, which means the log data here would be showing a minimum actual hit of 20 (with 11 damage bonus). Is that correct?

The damage table thing you linked shows { 285 Max Extra, 23 Chance, 65 Minusfactor }. The calculation you did uses the Minusfactor value. What do the other two numbers do?

Is the calculation you provided documented anywhere on the wiki?

And lastly, as an FYI, if you click the line number in Github it updates the URL to to link directly to that line: https://github.com/EQEmu/Server/blob...tack.cpp#L5285
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