Quote:
Originally Posted by Alarria
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I am leveling a monk whos 53 with a T-staff, and its faster and has a great proc, but with the same haste (CocW) why is it more dps than a 38/40? I know that 0.966 is > than 0.95, but it seems that max hits would be more. Is there a calculating best dps for dummies? =)
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When thinking about melee damage you need to incorporate the additional bonus damage added when at high levels. I also mostly play casters, so I'm far from an expert on this stuff, but
https://wiki.project1999.com/Game_Me...bat_and_Damage is helpful.
Here's how I think of it. First, adjust the delay for haste: new delay = old delay / (1 + haste percentage). Second, weapons can generally hit for twice the stated value, so double the damage. Then, add a level-based damage modifier for main hand; wiki suggests it would be 8 or 9 for your level. That's the actual ratio you should be optimizing for.
So, if you have 36% haste and are comparing a 29/30 and a 38/40, the haste makes them 29/22 and 38/28. Doubling the damage and adding 9 gets you 38/22 and 47/28. So the final ratios are 1.72 and 1.68.
This calculation is just for example's sake, as I don't know the actual damage bonus values, and I believe they can be different for 1h and 2h weapons.
I think the other two important considerations is that the damage bonus only applies to main-hand weapon, and that off-hand weapon procs are half the rate of main-hand procs.