Quote:
Originally Posted by Snaggles
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While I think sometimes people who “tank AoW” overlook minor details like the 25+ clerics or the classes giving the DS that puts them on the parse, outside charmed pets nobody is tanking AoW but warriors.
A 25+ chain instant chain is still subject to human error. Warriors especially with defensive add a safety net where the beefiest knight would be on razor thin margins even if avoiding that one-round dirt nap. They will drop more quickly and you will need a bump…so more bumps and tanks to do the same job.
A theoretical 100 cleric chain of course is sustainable forever but it just adds more chance of error. Unless you have a substantial amount of dps it’s going to be a slow fight so just more chance for error as boredom and fatigue sets in.
Plus…there is a reason why clerics universally get dkp bonuses. You can’t just pick a number and expect them to show up in droves.
Rather than push people into silly warrior roles (like AoW) I do think there is a case for more knight tank targets. If you have the clerics and the knight has 6k+ why not? It keeps things fun.
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I agree with all of this. I never claimed tanking AoW with a non-Warrior was easy, or advisable.
I was simply rebutting the claim: "Warriors are the only Tank who can tank AoW, so they get to add the damage shield damage to their parse".
For the first part of the claim, in theory any class can tank AoW. This is assuming AoW can only hit four times maximum per attack (Double attack with two flurry triggers), and this is assuming you have enough Clerics. So the first part of the claim is disproven. But you are correct it would be difficult to get a 0.25 second CH chain working consistently enough. Both in terms of player count and human error.
For the second part of the claim, Tanks do not get to take backstab damage and add it to their DPS, even though backstabs are generally only possible when you have another player tanking the mob for the Rogue. Same logic applies to Damage Shields. The person casting the damage shield gets DPS credit, not the player wearing the damage shield. This disproves the second part of the claim.