Quote:
Originally Posted by Atmas
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This list makes it look like you either never played a wizard or never played with a good one.
A good wiz in addition to nuking will have stuns up to prevent heals, be rooting for CC if other CC isn't available, and be on point for evacs. The timing of an evac will either have the group loving you when you save their shit or hating you when most of them died or they felt the situation was controllable.
I've played Rogues live and here, they may have more button pushes but it certainly isn't as skillful. Most melee unless pulling just autoattack and tap the same button repeatedly when it pops.
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you're right i've never played a wizard and never noticed a good one. maybe the list should be all magician then.
with regards to rogues, my thought was that melee positioning takes a modicum of skill to not fuck up and thus they're more difficult than mages/wizards
well actually i think wizard/mage is still a toss up for raiding. Maybe wizards take more skill in a group/dungeon crawl setting since they have to be ready to cast the evac spell. However, any decent group is gonna have CC and probably caster interrupt coming from other sources
ps you play a wizard huh