Laugh all you want, but playing a ranger to the fullest potential probably takes above average skill. When I'm not naked at my bind point, the versatility of the class means I get exposure to a lot more game mechanics than a specialist class. This has all been said before, but one moment I could be meleeing and jockeying for position behind the mob to avoid ripostes, while being mindful of my aggro level and ready to throw a jolt, lay off auto-attack, or throw a root to force aggro back on the tank. Or I could be tanking, with all of the responsibilities and actions that come with that. Or I could be chain pulling (granted, Harmony makes this easy mode outdoors). The next moment, I might need to cycle targets to throw out a root for crowd control, or snare something off a caster and park it. If there's no slower, I might need to break out Swarmcaller until it procs and then switch back to my normal weapons. Or I have to toss a 270-pt heal to the cleric or Cancel Magic to remove a damage shield. Or snare kite 4 adds around to prevent a wipe.
Not saying it takes the most skill, but it takes a lot of situational awareness. I think a well-played bard takes the most skill, followed by enchanters, and then possibly rangers.
Yeah, I know... Hahaha rangers sux.
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Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
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