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Old 04-11-2024, 07:14 AM
Daddypig Daddypig is offline
Aviak


Join Date: Jul 2020
Posts: 55
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Quote:
Originally Posted by PatChapp [You must be logged in to view images. Log in or Register.]
You have to try to die in droga at 55+. Everything single pulls. Mage isn't good for much but they are the best for this
I hear a lot of people saying this, that when it comes to grinding through green mobs 10 levels or so under you, then Mage is best over Necro for that.
But when I look at the difference in stats on the pets between the 2 classes, I really don't see much difference that would cause Mage pets to tear through mobs much faster than Necro pets.

For example, if you take a 50 Mage and 50 Necro and look at their 49 pets.

Necro - Lvl 41, 2300hp, 55dmg, 24 kick/bash, 42 lifetap proc.
Mage Water - Lvl 41, 2600hp, 56dmg, 25 kick/bash, 42 nuke proc.

So the main difference between is 300hp, 1 top end dmg, 1 kick dmg.
Also both of the Burnout and Augment line give the same 55% haste to pets.

I know some people will argue that you can chain Mage pets easier because the mana cost caps at 200. But thats only for the classic pets up to lvl 49, Kunark ones are like 400+.

Also I understand the damage shield is pretty solid as well and adds quite a bit of dps. But in that same case, would just throwing a single life tap on each mob nearly make up the difference of the dmg shield?

And as a Necro you have crazy good mana regen, so throwing 1 lifetap nuke on each mob isn't that big of a deal. You also have root, fear, mez, and FD for safety.

Like the total toolkit that a Necro gets compared to Mage is objectively much better. But I've always heard that the Mage pets out perform Necro pets by quite and bit, which is why their toolkit isnt as strong as Necro.

But I just don't see what makes the pets so much stronger?
Am I missing or overlooking something?
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