Don't worry about raiding. Guilds will take just about any high level character and you can always play cleric bots too if your main is useless. Outside of dork monks and warriors who typically do key things like tanking you really can't make or break (without effort) most fights, well unless maybe you fuck up the heal chain as a cleric. Guilds generally do however want rogues, clerics, dragonbane wizards and I find there's always people asking for another chanter or two.
For groups I'd say anything goes outside of wizards and druids and maybe rangers and necros even though rangers and necros can be legit good in groups (especially if ranger is geared). I'd say enchanter and cleric is still king. Most of the time you don't actually need a tank when lvl 30 monks run around with 200kpp worth of gear.
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