Quote:
Originally Posted by Troxx
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I love how he loves to thank people for conceding when no concession was given.
It’s a classic DSM_ism
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You concede whenever you resort to trolling. It shows you cannot win the argument via logic and facts. If you could win the debate, you wouldn't troll. Trolling just ruins your credibility in the debate.
Quote:
Originally Posted by Danth
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When somebody gets so used to using a crutch that he can't function without it anymore, quite often he will convince himself that everyone else needs the same crutch, too. Of course it's not true, but it doesn't stop the formation of such perceptions. Hence why he would expect a person not doing it to fail.
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Agreed.
Quote:
Originally Posted by Danth
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Can't say I use /con to check FD fails though. Never seemed necessary to me. Either you get the fail message, or something that breaks feign is extremely obvious, like something landing a spell cast. /conn doesn't hurt but seems redundant if the player's already properly paying attention. I can think of some particularly tough splits where I was splitting stuff while being chain-blinded. All I had to use was hotkeys and audio. That's about as tough as conventional feign situations will get.
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I use /con in situations where I cannot see the mobs, like when they are around a wall. It's easier to see the colored text come up so I can quickly check what it says. Just taking a look at the "fallen to the ground" message, it is default colored white, like a lot of other text already is. That's probably one reason why I didn't notice it. /con is also nice if your chat is getting spammed somehow, and you don't want to spend the time scrolling up, you can just /con again to get a fresh message.
I agree there are obvious ways to check if FD fails as well without looking at messages, like checking if the mob is casting a spell or still attacking you.
Blind is the worst for sure. You should be able to have a GINA trigger on both /con and the "fallen to the ground" message if worried about those situations, or just press your FD hotkey and listen for getting hit sounds and/or casting sounds.