Quote:
Originally Posted by 7thGate
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I would probably want to calculate this by doing a recusive implementation that just checks all the branching cases to figure out what the damage done in each possible proc result is and multiply by the chance that sequence happens. I'm kind of curious now, I might try that and see what I get.
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I got this to work in the 132 second case, but the 4 minute case locked up my computer - too much recursion I think.