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Old 02-01-2024, 10:55 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by htabdoolb [You must be logged in to view images. Log in or Register.]
Hah, this is quite funny. I thought that the low INT and even lower CHA of an Ogre would make being an Enchanter or any pure INT caster an uphill battle for them, but FSI is just that good huh?
Indeed. An Ogre Shadowknight's starting INT is 70 vs a Human Shadowknight's 80 INT. The 38 CHA gap between the two is bigger, but Ogre Enchanters would probably get a bit of a boost there too, as human Enchanters have +5 CHA over human Shadowknights.

My Human Enchanter at level 30 is already max CHA with self buff, and the upgraded CHA buff at 49 would give another 22. So Ogres would be basically capped on CHA too in equivalent gear.

Enchanters are at the highest risk during charm breaks. Something like racial regen won't save you when you have a hasted dual wielding mob punching you repeatedly. The Ogre's higher STA and FSI would be very helpful in staying alive during this time.
Last edited by DeathsSilkyMist; 02-01-2024 at 11:25 AM..
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