Quote:
Originally Posted by DeathsSilkyMist
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You'd be surprised how low mob DPS is. This is because a level 60 tank has like 3k HP without raid gear. The Ratfinks have 7000 HP by comparison as a level 48 trash mob.
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I parse everything. You'd be surprised just how little surprises me.
Most recently on my (now 57) ranger I can confirm that as a level 57 ranger with the full complement of ranger defensive abilities that a ravishing drolvarg in DL or a dark blue mob (drolv guardians included) will average about 10dps with a tagars 50% slow.
Under the same circumstances a:
https://wiki.project1999.com/Kromrif_Guardsman
In EW with 6.5k hp will average about 18dps after slow.
Neither of these are rats in PoM maze. And my ranger does not have a 70% slow (only 50%) but I also know my ranger has a much higher dodge skill, defensive skill, has a parry skill (shaman has NONE) and a riposte skill (shaman has NONE).
I seriously am questioning whether we are assuming a priest class without many defensive lines and skill caps will be actually taking 10dps on a 70% slowed 7khp velious mob. Beyond that, I question whether said shaman would actually be taking comparable damage to a warrior class pet with these skills (where the shaman has none).
I suspect the shaman will take more dps than the pet. Admittedly I need to parse this. I will try to do so in the next few days.
More variables.
I have played the JBB game.
I noticed it was simply worse.
It is THE REASON I sold it.
I am not convinced our over-simplified napkin math is correct to begin with. Bcbrown being right and you being wrong about the stupid value of a *who gives a shit* quality proc having 2dps or 0.75dps notwithstanding ...