View Single Post
  #604  
Old 01-29-2024, 10:59 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,205
Default

Quote:
Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
Noted and agreed upon - 112 damage for a single proc at t=0.



1.3 base rate PPM.

Base delay is 4.7 seconds, or 60/4.7 = 12.76 swings per minute. At a base rate of 1.3 PPM, that means each swing is:
(1.3 Proc/minute) / (12.76 swings/minute) or 0.10 procs/swing - every swing has a 10% chance to proc.

Because we only swing every 8 seconds, we get 7.5 swings per minute.

Since, for the binomial distribution, E[X] = np, or the probability per event times the number of events, 10% * 7.5 or 0.75 procs per minute. This is close enough to your 0.78 procs per minute - I think the difference is that I'm using 12.76 swings/minute and you're using 12.5. If I calculate the expected number of procs in 3 swings using 12.5 instead, I also get 31.2%

This good with you? Mind if I continue using 12.76 swings/minute?

Oh, and I will be including the possibility of an extra 40dd if there's more than one proc.
No, stick to the 12.5 swings per minute since that is what I did. Keeps things consistent.
Reply With Quote