Noted and agreed upon - 112 damage for a single proc at t=0.
Quote:
Originally Posted by DeathsSilkyMist
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Sure!
1. 135 DEX (75 base + 60 from Mortal Deftness) = 135/170 + 0.5 = 1.3 Procs Per Minute, assuming you only auto attack.
2. Hammer swings immediately when turning auto attack on at the start of the fight, and after every JBB cast. This is 7.5/12.5 swings per minute. 7.5/12.5 = 0.6 x 1.3 = 0.78 Procs Per Minute using JBB.
3. We can use 4 server ticks if you want to include 0. This means t=0, t=6, t=12, t=18.
5. 3 swings/7.5 swings = 40% of our normal PPM. 0.78 x 0.4 = 31.2% chance to proc per 18 second fight.
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1.3 base rate PPM.
Base delay is 4.7 seconds, or 60/4.7 = 12.76 swings per minute. At a base rate of 1.3 PPM, that means each swing is:
(1.3 Proc/minute) / (12.76 swings/minute) or 0.10 procs/swing - every swing has a 10% chance to proc.
Because we only swing every 8 seconds, we get 7.5 swings per minute.
Since, for the binomial distribution, E[X] = np, or the probability per event times the number of events, 10% * 7.5 or 0.75 procs per minute. This is close enough to your 0.78 procs per minute - I think the difference is that I'm using 12.76 swings/minute and you're using 12.5. If I calculate the expected number of procs in 3 swings using 12.5 instead, I also get 31.2%
This good with you? Mind if I continue using 12.76 swings/minute?
Oh, and I
will be including the possibility of an extra 40dd if there's more than one proc.