Quote:
Originally Posted by cd288
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I am curious how this is keeping new players away. And I don't say that with snark, I'm actually curious why quakes would be keeping new players away. To me, I would think that a new player would much rather see a system that allows other guilds to potentially snag targets rather than a full natural respawn system where one guild gets every spawn.
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Fairly certain I claimed the quakes are catering to raiders for the most part. Newer players aren't raiding yet. They don't get much in game attention/support from the CSR team here, which focuses mostly on the top end. On Blue there aren't many low levels and on Green a new player can find groups only sporadically. Quakes don't help this.
The quake mechanic doesn't appear to be a huge magnet for new players. Many newer players are finding servers with dev/csr teams that cater to new players as well as top players. Things like special event zones, special rewards, and time limited dungeons. Essentially p99 has competition that has made itself more appealing to the new player base by looking at mechanics for new players beyond quakes.