View Single Post
  #34  
Old 01-24-2024, 11:16 AM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,004
Default

Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
I think this is the appeal, for those of you that would call it that, of Quarm. Its basically a completely custom content shell using P99 graphics and zone maps.

For me its a no go. I came to P99 to play the game as it was played when I left it and P99 delivers on that perfectly. For players in their first few months it can be frustrating that the servers don't really care about or cater to you but really the "new player" experience only lasts a few months max. From that point on for a server to exist for years the only core player base are those in raiding entities that are trying to advance their equipment/capabilities.

Big fans of the GMs putting new twists out there with things like double loot and kill one pick one quakes. Would love to see some twists that create more anarchy like:
  • Unrooting all the dragons (not classic)
  • Removing the litany of rules for each encounter - stall/kite mobs as long as you want, kill mobs wherever you want, train other guilds that move up on your spot, ect.
  • Open server raid an entire round of spawns (quake or natural)
  • Add caps to max number of people on an encounter log
  • Create a proximity ring requiring everyone on the engage to be in melee distance (especially entertaining on heavy AOE mobs)
Removing the first two bullets would be dumb. Unrooting the dragons makes everything super easy. Kiting mobs for however long you want is also dumb...just means one guild could monopolize like every spawn by getting FTE and just kiting it forever.
Reply With Quote