Quote:
Originally Posted by bcbrown
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This is a reasonable opinion. I find it fairly compelling for anyone who's endgame gameplay is primarily soloing WW dragons and cliff golems.
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It's not an opinion, it is indeed a fact.
Iksar/Troll Regeneration will
always give you 24 HP in the first 17 seconds of the pre-slow phase of the fight. Factually speaking the odds of 24 HP saving you in any individual fight is significantly lower than 3%. It's much closer to 0%. FSI will give you either 0 HP, or Hundreds of HP in the first 17 seconds of the pre-slow phase of the fight.
Iksar/Troll Regeneration gives you basically the equivalent of 0 HP consistently in the first 17 seconds of the fight. FSI sometimes gives you hundreds of HP in the first 17 seconds of the fight, which is significant.
Something is better than nothing in this case factually speaking. Reducing a damage spike in 3% of your fights is better than an almost 0% chance of surviving a fight with only 24 HP remaining.
FSI is indeed better than Iksar/Troll Regeneration on a Torpor Shaman. It is the Min/Max option. The math and evidence presented shows this result clearly.
It is also not limited to soloing WW dragons and cliff golems. Shamans tank well in groups, and raid Shamans use
https://wiki.project1999.com/Di%60zok_Oracle_Shillelagh to slow mobs.