Quote:
Originally Posted by Troxx
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Update!
2% from level 56. 55 has been so much easier and more fun than 54. I find that I can often solo as fast if not faster than a *full* group. Duo/trio is much better but this is the first level on the power curve that I find full groups to be less efficient. The Ranger is just bringing enough umph to the table that I don’t really need that group to help carry me along.
Call of fire is a stout upgrade and really mana efficient dmg. 2x procs per minute average for spell buff proc at 65dd per proc for 10 minutes … for 50 mana. Hard to beat that as it’s a potential 1300 dmg on average over that 10 minutes if I’m always in combat - 26 damage pet mana. Solo it’s probably closer to half that in terms of efficiency between pull tome, recovery time, and time spent plunking arrows. I do wish their was a group friendly version of this spell that didn’t have a stun. Mana efficiency tanks if procs require I cast jolt. Depending on the group, I find myself not using it.
The real game changer is being able to chloroplast myself.
54 was, comparatively, a pain. No regen spell to cast and each extra level at this point changes the power curve from a damage incoming and damage output standpoint.
Ravishing drolvs and KC zone trash is now very doable. With an early swarmcaller proc toe to toe is easy. Minimal to mild/moderate downtime with only self buffs. With outside buffs downtime is either not there or really brief.
If procs are stingy I still find myself rooting the mob to back off and get some bow shots in.
Very fun. Excited to mem greater wolf form later today after work.
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If you can at least get like a necro to duo with you're all set.
Sheeeeeiiiit. Making me want to dust off my necro. I haven't played in 2 years.