It's definitely more fun when people aren't super twinked and all those zones are getting used, but a new server doesn't solve most of the underlying problems. The game needs dynamic content. Nobody knowing exactly where an item will drop, NPC spawns and behavior constantly changing, and altering some of the existing items and mechanics. Only then will we have Everquest as it was meant to be. Also need a reincarnation system to keep the low/mid level zones active; just add a constantly increasing title to a character for each time someone reincarnates (go from Level 60 to Level 1; gear is level locked), lots of people love spending time on shit like that.
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