Yeah EQ:Next would have probably done decently well if it had just been a reskinned EQ1 in a modern engine. They went mental with absract design concepts about npc factions organically taking over one another and all this crap, and never had a single thing to show for any of it outside of some totally canned scripted in-engine scenes they showed at SOE live or something.
Everyone has to reinvent the wheel and it almost always fails.
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