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Old 11-18-2023, 07:42 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by greatdane [You must be logged in to view images. Log in or Register.]
Taunt only does anything if someone else has aggro. Don't put it in a macro, you'll waste it 97% of the time. You use taunt when you need aggro and don't already have it, not to build an aggro buffer. Bad tanks blow their taunt for no reason. Good tanks save it for when they need to take aggro from someone else. If your taunt is on cooldown when you lose aggro, you played badly.
You are also "wasting" taunt by not using it. Taunt has a fast enough cooldown to where it can be spammed, and then used more strategically when necessary. The main benefit to spamming taunt is you can get hate back instantly if it happens to be timed right, and you don't have to think about it. This frees up your brain to focus on other things.

Remember that SK's have snap agro, which can be used outside of melee range, and it is more consistent than taunt. A good SK is going to use snap agro when they lose agro, instead of relying on taunt. You could waste precious seconds by trying to run into melee range to taunt first before starting to cast your snap agro spell.

If your group is constantly taking agro from you (and you aren't doing anything wrong), then saving taunt can be a good strategy. But honestly the bigger problem in that case is figuring out why you are always losing agro. Your ability to hit the taunt button at the proper time isn't the issue at that point.
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Last edited by DeathsSilkyMist; 11-18-2023 at 08:08 PM..
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