Quote:
Originally Posted by DeathsSilkyMist
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Gameparse isn't going to remove ripostes from a parse, for example. This means your DPS parses are going to be skewed if you are testing something like how much STR affects your DPS.
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When investigating the impact of strength on damage looking at damage per hit removes more variables than looking at dps, especially as Dps can be extrapolated as a factor on damage per hit.
Looking at damage per hit you don’t need to worry about variance in hit rate, parries, blocks, dodges, ripostes, etc. As such ripostes actually just give extra data points rather than taint the data.