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Originally Posted by 7thGate
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I don't think blind works like this. I've been trying to figure out if there are any possible raid uses for Blinding Poison III for a long time now, and one of the mechanics tests I tried was to see if I could do controlled tank swaps without having high aggro on a permarooted mob while ranged characters DPS and having the blind keep them from summoning. The end result was the caster got summoned even though the tank was in melee. Maybe its different if the target is actually rooted and blind or unrooted and blind, but I doubt it.
This threw a wrench in plans I had to try and do a 25 puppet PBAOE puppet show in Plane of Mischief by having a shaman solo Geb for a day, then getting ~10 wizards and some Melees with bump disc and PBAOE out each puppet stack for throne farming. But the only 25 target AOE blind lasts 1 tick, so can't be made permanent even with a chain, and blind doesn't seem to block summon anyway, so that dream died [You must be logged in to view images. Log in or Register.].
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Untanked blind mobs (including rooted; I specifically tested this on puppets) have a summon range that is longer than their melee range but still short. Probably 30-50 units. I think the summon range is still long enough to make your dream impossible, but you can blind kill a puppet using targeted damage from a further range. I believe I have seen this work on tanked mobs too: I recommend redoing your test with the caster near max casting range. But as far as tank swaps go I don't know of an intersection between {want to tank swap} / {can land blind or blinding poison 3} / {don't need the boss to summon the tank throughout the fight}.
My blind mechanic dream was to use blind kiting for solo challenges on my bard. I used my bio orb to solo ww dragons up to and including Ayillish (Ayillish is still hard due to resists and a loooong kill time, I did use 3 clicks of a wort), and a4 Grink/Gronk, so I consider it a great success.