there is some information scattered about online from a bunch of different sources with class rune details. based on what i've found, it doesnt look like there are too many 'strange' builds. its mostly just bc/wotlk/new abilities that they're going to allow us to 'plug' into 3 different pieces of armor (chest/leg/gloves) and you can essentially choose different abilities/skills to put on those armor slots.
a few of the concepts look new and could be interesting, and some of them are just builds we see in the future like envenom mutilate rogues or chimera and exploding shot hunters. Paladins get a taunt, and a bunch of other really interesting tank stuff. TBH I bet they'll be the best tanks for this 'season of discovery' based on the runes. Shamans and Rogues look like they may be able to tank, but besides that I don't think that I saw anything super strange. Warlock Tank via Metamorphasis and Mage HoT healing through arcane damage are certainly the most extreme examples of 'super strange' so it makes sense they used those examples in the introduction.
I think i'll try it. going to go hunter and try the lone wolf (+25% more dmg if you dont use a pet) + all the sniper and marksman like abilities. Go for that straight up luclin era EQ/AM legolas style pew pew action! I just dunno if I should go for chimera shot or exploding shot bc i think both are glove runes so I can't have both.
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Kellian Cove (60 Wood Elf Rogue)
Parra Doxx (55 Barbarian Shaman)
Kellian Blindwell (25 Human Paladin)
Marvin Miyagi (24 Gnome Necromancer)
Evia (12 High Elf Wizard)
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