Thread: shaman duo
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Old 11-02-2023, 03:23 PM
Danth Danth is offline
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Join Date: Oct 2009
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
I haven’t seen many if any wipes from a sham/monk duo due to aggro and inability to land slow. Typically at that level of gameplay where a slow is critically needed to succeed - both players are seasoned enough that they know how to roll with the punches. Wipes under these circumstances is honestly a player skill issue.
(wanted to add a little, can't edit)

I've watched exactly that happen enough times to agree it's a potential limitation that he was right to bring up. Slow aggro may even be the most common cause of failure for monk/shaman in the toughest areas. That being said, it's also a manageable limitation that won't actually stop monk/shaman from doing the same encounters, even if they might die once in awhile due to bad RNG rolls on chain resists. SK also has an easier time kiting from a distance for a pre-slow if you want to take that route, like for Lodizal duo. Shaman/Monk get it done too so none of it's insurmountable. These are also very specific, difficult types of duo content that most player duos seldom or never attempt. For more ordinary areas it's a nonissue.

DN pebala ratmen was a tough one for us to figure out to do duo. Snare was pretty important there, root being less desired due to unstunable gaters. Monk based duo could manage it but at a disadvantage. Most people will do that type of area only as part of a larger group or small raid. SK had a slight theoretical advantage in Charasis due to more HP for soaking multiple-mob harm touches, but in practice the monk-based duo is stronger there due to faster killrate making it easier to keep ahead of that zone's fast respawn rate.
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