How did enchanter charm strategy change from velious to luclin, then pop? Were there higher resists or more mez / stun immune mobs to complicate things? Or were they able to still solo plenty of nameds and explore dungeons at will?
Also, when it was referenced that shamans are no longer strong soloers (I presume end game farming type soloing - obviously any caster class can exp solo / farm random stuff). Is it just the mob hp levels and lack of torpor upgrade that make them not as effective? Did slow mechanics stay the same?
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Merimac 60 Warrior | Merrius 60 Mage |Ketheryn 60 Druid | Amory 60 Enchanter | Merrian 59 Bard
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