Quote:
Originally Posted by Nitestroke
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This is absurd post. Warriors are just as if not better in xp groups. They have more ac, take damage better, and keep clerics mana higher than any other tank. End of discussion. The person creating this post needs to get some sunlight. Or take a shower. Or atleast show us where u got touched by a warr. Also if pally or sk chain pulling they will run out of mana and need med break. Warrior don't need mana. The post was made by an inferior hybrid that's salty cause they made the wrong choice and lie to themselves that they are optimal
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It is highly unlikely that the knights will run out of mana if they have a Bard, Enchanter or Necromancer and if they sit between pulls. That's not even mentioning the clickies and access to FT items.
Warriors are crap for dungeon groups by comparison, if gear is equal. On demand snap aggro for a tank class is invaluable, not to mention the utility they bring. They still have very high health and AC, which is definitely sufficient for 95% of 6-man group encounters.
Warriors only real useful purpose is to tank raid bosses with their defensive discipline. They are most definitely not optimal compared to a Monk or a Knight for small group content. Nobody is lying to themselves when they say that early EQ Warrior is a hallmark of bad game design.