Quote:
Originally Posted by Lune
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Yea I've never been a fan of horde for precisely that reason. Lock and mage will be rolling on the same gear, far from a dealbreaker, but something to consider. There is a 24 hour lockout on individual dungeons so you can't spam them. Druids are good duo partners as are paladins, priests, and shamans.
Just did deadmines. I was the healer, had a warr/lock/hunter/mage. Everyone's got stat food, pots, etc. The whole run goes swimmingly, tank was good and methodical. We kill van cleef and go to jump down to where Cookie is. Hunter doesn't dismiss his pet...... and then lands in the wrong spot and agros a bunch of shit. Everyone immediately makes a beeline for the door. Hunter about to die.... I have a Jesus moment and turn around to lay hands him. Warrior thunderclaps the shit chasing the warlock and he makes it. Everyone else is eating healthstones and potions and shit. Warrior is an inch from death and gets a BoP, and I bubble, and we all make it out with a sliver of HP (except the mage who didn't even look back lol, or help with frost nova)
Really fucking exciting, and reputation matters... which hasn't been a thing in WoW for a long time. Instead of the bolus of players you typically get on a new server, moving through the levels as a cohort, it's more like a pyramid as people die.
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Paladins can kill themselves to put a 3 min invuln on another character
I’ve seen it happen before on the hardcore highlights vids. Some high level paladin killed herself to save a guildie streamer from a train. Was pretty epic and he even got choked up
She had multiple high level paladins though so it wasn’t quite as epic