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Old 08-31-2023, 07:34 PM
Seducio Seducio is offline
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Join Date: Mar 2011
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
I really wish they'd consider just leaving the legacy items out from the beginning. The toxic behavior those camps inevitably encourage just isn't worth it, especially in the crucial early months of the server's life. Plus, it's really not classic seeing so many people running around with them anyway. No one NEEDS a Guise or a Manastone to play EQ. But a lot of people apparently think they do, and almost 100% of those people are guaranteed to be complete assholes, and are definitely not the sort of players you want to cater toward.

The necessity of /list on Green should be instructive. It was a solid creative effort by the Devs to avoid a completely unmanageable, toxic fiasco at those camps on a daily basis, but it still had a ton of drawbacks and encouraged a lot of really unhealthy behavior. Given that the stated goal of Quarm leans toward quality of life over strict, diabolical adherence to What's Classic™, this seems like the sort of change that a lot of people would actually appreciate.
I don't really get this perspective. If I were you and had this mindset yet still wanted to play classic it would mean I could go everywhere except these three camps: drelzna, EE, and ass/sup during the first three months of the server life and avoid the exact types of players I don't like. As long as you pick up jboots in oot after Month 4 and don't need a stone or a guise then everyone wins.

Almost as if the devs were looking out for casuals who didn't care about legacy items by creating a magnetic effect to certains camps/parts of the game you could purposefully avoid.

Those who want to weather legacy item camps can and those that want to avoid that drama can be rest assured most of those willing to fight for the legacy items are tied up for the first 3 months.