The thing is randomized loot doesn't necessarily solve anything. If you just randomize once, at the server's start, then everyone just makes a new wiki for your server with all the new locations.
You could randomize constantly, and that would "solve" the wiki ... but then the game would lose a lot of its fun. You'd have the same (extremely low) chance of getting an item no matter where you went, so you'd have no reason to go anywhere. Everyone would just gravitate to the easiest camps.
To really make an "un-wikiable" server you'd have to change the itemization semi-frequently. You couldn't change too often, because you'd want players to be able to learn that certain items drop in certain areas ... but you'd have to change often enough so that once people get comfortable with a particular location for item X (and mark it in the wiki), then it would change to some other location.
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