Quote:
Originally Posted by bcbrown
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Best static trio I've ever had was cleric/enchanter/bard. Mana for days, tons of cc to mitigate bad pulls, great steady health regen, didn't feel like there was a lack of dps either.
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Meh, cleric / enc / bard is actually not great. The bard doesn't do much there. Too much overlap and your only damage is the enc pet...its "too safe."
True story:
Best XP trio I ever participated in (and I'm an enchanter main) was on my rogue.
Rogue + monk + bard, all with fungis / epics, monk had beads, bard had eye helm. Bard and I were level 56, monk was 57.
Literal non-stop killing for 4 hours at Slabs in the Hole (when the ZEM was insane). We were poaching golems and whatever else we could get from docks, too. All 3 of us were baller players which helped with not taking unnecessary damage, but that bard pumped insane health on top of all the CC.
You could hear the docks group crying for cigarettes because of how hard they had been fucked by a 3 man group of melees.
Troxx is right of course. A well played bard is a force to be reckoned with.
This Lampolo joker is the type of player that will never improve. Stuck in their own thoughts on whats possible and what isn't.
Which brings me back to my original point: bard and necro is damn near healing overkill for 95% of
XP groups.