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Old 08-15-2023, 04:39 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
You didn't answer my question; you are claiming that spawn-limited areas are the most popular way to level (false), and that therefore it is relevant to this discussion (also false). That is not a scenario where your character's power has much bearing (not to forget that even in this dumb scenario, STR beats INT, because 5% faster is better than no benefit whatsoever).

Guard killing is popular for low-effort soloists because guards live in zones with good ZEM's, are convenient, safe, and easy. They are far from the most popular or effective way to level.

If this is such a popular way to level, and INT does nothing leveling this way, how can you claim INT is a better stat than STR? If this is not the most popular way to level, STR clearly beats INT as you're killing everything 5-10% faster.
I did answer your question. If most camps are respawn timer limited, then that is a factor you need to consider when looking at player power. This includes DPS. You cannot change respawn timers, you simply have to live with them.

Most popular camps are limited by respawn timers, which means DPS is more likely to have diminishing returns than not for the average player.

You are simply making the false assumption that most players are doing Docks-style camps from 1-60. The game doesn't have that many camps of this kind for 1000+ people.

Quote:
Originally Posted by Ripqozko [You must be logged in to view images. Log in or Register.]
No one's ever in hole and there's like 6 camps there deep, same with velks upper and lower dogs always open. This isn't 2015.
6 camps with 6 players = 36 players. Where are the other 964 players camping?
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