Quote:
Originally Posted by Troxx
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Swings rounds per 10 minutes:
No haste = 150
34% haste = 201
68% haste = 252
100% haste = 300
Your first 34% gave you 51 more rounds. The next 34% gives you … 51 additional extra rounds (same as the first 34%). At 100% haste you get 150 more rounds (twice what you started with).
Is this guy serious?
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Ah I see what you are saying now. Yes, that is correct when looking at it from the raw number of hits per swing. See? I can admit when I am wrong. I was too caught up in the delay reduction, which is not linear.
However, that doesn't mean every math formula I do is incorrect, as you are probably going to try and argue.
A 0.8 DPS boost is still giving you 2880 damage per hour, assuming you are auto attacking non-stop. This is unrealistic, which means you are realistically getting a significantly lower number, unless maybe you are being power leveled.
When factoring in respawn timers, saving 2 seconds per kill is not always going to result in additional kills per hour, or a significant boost to your meditation/hp regen times. There are many scenarios where it is doing nothing for you.