Quote:
Originally Posted by bcbrown
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What's your cost function?
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I have mentioned it many times.
If we agree that starting stats will not affect your character in a meaningful way, then the benefits of each individual stat are deemed to be outside the scope of our consideration for this conversation. It doesn't really matter if you get +1 DPS, +100 HP, or +200 MP.
Therefore, the only real consideration left is the statistical probability that you will cap the stat. This is because a capped stat provides zero value.
If you take a look at the distribution of which stats appear on useful SK equipment, you will see STA and STR appear with higher frequency. INT appears less often. In addition to this, the amount of STR that can be applied to a character via buffs is also much greater than INT.
Therefore, INT is the statistically best choice.