Quote:
Originally Posted by Crede
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There is no way to measure a "Worthwhile DPS increase". To some that could be 2 dps, 5 dps, 10 dps, 20 dps, etc. Where do you draw the boundary? It all depends on the user. The best you can do is present information and let people decide what they want to do.
This thread has shown what we have already known about STR for years. I'm not sure what you're trying to prove. The advantages of each starting stat are clear and obvious to all. STR is great if you never plan to cap it. If you do end up capping it, that's ok too, your char won't be ruined, you might have just missed out on some extra mana in the end. But if you are trying to make the best magelo possible, then yea, go INT. It does offer some leveling benefits as well, which is why I recommended INT to check most of the boxes, but if you are trying to maximize the leveling process then STR is probably your best move.
Put this to rest already.
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Yea, this was our conclusion eighty pages ago. Only DSM hasn't gotten with the picture but that's okay as he never will.
As stated, the important caveat is that very, very few people who roll an SK are ever going to get to 60 with BiS raid gear, especially OP who wants to roll an ikky and play around with greenmist.
The leveling benefits of INT are extremely minor. But yea, INT if you're sure you're gonna get to 60 and get some sweet gear.