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Old 08-10-2023, 12:49 AM
Jimjam Jimjam is offline
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Join Date: Jul 2013
Posts: 12,811
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Dsm i think your turtle logs may be showing that your attack is completely squelching turtle’s defence (always rolling high - thereby removing the DI variable we are trying to measure).

It’s too laboratory mob. You need to be using something that is applicable to levelling.Troxx does a bit better on this (assuming his top secret skeleton is a fair representation kf an xp mob) but really we need to level a knight to like 30 but not train double attack or riposte so we can eliminate some variables and look at how the average hit improves rather than dps.

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
If I use a weapon that does 25 dps unbuffed and 20 str gives me 16% more damage - now I’m doing 29dps (a 4 dps difference).

If I am using my Greatspear of Dawn which gives me 65dps white damage unbuffed and 20 more strength gives me 16% more damage - that would give me 75.4 dps (a 10.4 dps difference)

The weapon you are using affects baseline dps ….
Are you certain it would be a similar proportional difference? Obviously str influences the size of the Di component and weights the d20 in favour of rolling higher, but it doesn’t improve damage bonus. Proportionally how much of dps is db for something like a greatspear (excellent) compared to a hate 1hander (good)?
Last edited by Jimjam; 08-10-2023 at 12:54 AM..
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