Quote:
Originally Posted by slard271
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@Crunk
Your process worked great with a new installation on a Mac mini M1. Couple quick notes on things I did slightly differently:
- In order to install GPTK you have to be running Sonoma (I couldn't change the slider to "Integrate external sources" on the CXPatcher and finally (accidentally) hovered the mouse over it where it told me you have to be running Sonoma.). So I just installed the Sonoma beta.
- I installed the EQ bottle as instructed but when I fired it up I was having texture issues (there was no ground). This is probably because I incorrectly copied over files. To remedy this, I had a copy of my entire old windows installation, so I opened the drive_c of the bottle, deleted the "program files x86/sony/everquest" directory and simply copied over the previous windows installation as you mentioned. This worked fine.
- Apparently the UI files are also kept in that same directory versus on a windows install where they would be under appdata.
- I didn't have to modify values in the eqclient.ini file. Specifically the values you set to false are all set to true... so YMMV.
- Related to the above point, frame rate is fine except in a couple zones. e.g. Wakening Lands was pretty abysmal out in the forest but improved when I went into the goo caves. (Granted two things: 1) this is just a Mac mini so it's not uber powerful 2) I don't know if the values you changed to false in the eqclient.ini might impact performance, so I might experiment with that.)
- I just wanted to echo what you said also about the bottle installation within crossover installing a couple extra things. It definitely did and that probably saves a lot of headaches with weird crashes or errors so if you do have an old installation that might be the way to go: use the bottle installation process then just delete everything and copy over and old installation.
- "Crossover will complain that it thinks the app didn't install correctly..." This definitely also happened for me so knowing to just ignore it was pretty darn useful.
Thanks for the writeup!
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I followed this but get error "No 3D Device Found"