Quote:
Originally Posted by apathe
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Anyone familiar with the mouse look issue, where trying to mouse look causes the game to (seemingly randomly) snap around your perspective? I assume it's something to do with the computer tracking your pointer and the client's tracking contradicting one another, but am not sure.
Hoping that there is a fix, because it can be pretty disorientating.
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I always set Boot Order -> Boot Flags to have "devices.usb.enable_mouse=0" set and then mouse set to auto detect for games and seems to be the best I could get it in parallels.