Anything in the game that was designed to keep players playing "specifically" because of the monthly fee should be looked at or adjusted. They removed the Hybrid experience penalty, so I think removing pets taking 50% exp makes sense as well. The DoT dmg reduction while moving is also dumb and should never have been added to EQ.
I think certain things in the game are hard by design but others like one week spawns, the drop % of rare loot etc were there intentionally to keep people paying $$. I think if they made this game today, knowing how everything evolved, EQ would have exp pots for real cash, buy PP for cash, buy cosmetic items for cash, just like live EQ today. It would probably be free to play, so you can twink out a lv 1 character without killing a mob.
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