Quote:
Originally Posted by DeathsSilkyMist
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The definition of sustained is "continuing for an extended period or without interruption".
Landing one Ice Strike per mob on average is indeed the definition of sustained DPS.
This is why you can create a solo video mimicking a group situation. You just need to math out how many offensive spells you can cast on a mob per fight. This is just a question of average fight duration, average time between pulls, and respawn timers.
Let me ask you this. If DPS is a primary factor for your play preferences, Wouldn't Enchanter/Enchanter/Enchanter/Shaman be better since the Shaman is providing DPS, while a Cleric is not?
I clearly showed in my video that the Shaman can do all of the tanking for the pets, so you don't need CH to keep the pets up. This means in this group the Shaman is providing at least 30 DPS over a Cleric. DPS will be a bit higher with buffing the Charmed pets with Avatar, and having the pets attack from behind for the entire fight. I just haven't parsed that yet to know the exact amount.
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It’s funny and also embarrassing to watch you cherry pick quotes to try to win an argument.
“I sustained dps”. “Solo dps = group dps, I debunked you fools! Muahah.”
You’ve just shown us that shamans are shit tier group dps, which we already know. And people would rather take cleric heals. It’s safer than torpor, and you also get rez, aego, and aoe stun. Better overall utility. So shaman loses to a cleric in heals. And shaman loses to a mage in dps by a large margin. This is a 4 man group, so we don’t have to settle for shaman inferiority. We can pick the best of the best.
It’s really that simple, I’m not sure why you think shamans have to fit into every group composition just because they’re good soloers.