Quote:
Originally Posted by Snaggles
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Almost every zone you can fear kite at the entrance. Try that crap in Disco, lol. Yes killing something fearable using fear is more efficient, I didn’t think we had to prove this one.
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https://www.youtube.com/watch?v=mI_IJ_F1GCY - This was me making my way down to disco with a mix of fear kiting and face tanking. Didn't get all the way due to not FDing a DoT when I should have, but you can clearly see it's doable. I'll see about doing a disco specific video next.
https://www.youtube.com/watch?v=CJwu-fFy0dk - Pint and I did a small test to see how much damage we took face tanking. Thank you for taking the time Pint!
Kongfuzi Level = 60
Kongfuzi HP = 4362
Kongfuzi AC = 1434
Kongfuzi MP = 2246
Bazgek Level = 59
Bazgek HP = 2864
Bazgek AC = 1080
Bazgek MP = 2018
Opponents:
https://wiki.project1999.com/Mentrax_Mountainbone and
https://wiki.project1999.com/Eldak_Howlingbear
Parse 1: Kongfuzi Damage Taken: 2405 over 133 seconds = 18 DPS
Parse 2: Kongfuzi Damage Taken: 2559 over 108 seconds = 23.7 DPS
Average = 20.85 DPS
Parse 1: Bazgek Damage Taken: 2,892 over 129 seconds = 22.4 DPS
Parse 2: Bazgek Damage Taken: 3,547 over 143 seconds = 24.8 DPS
Average = 23.6 DPS
Kongfuzi's damage was reduced by: ~12%
Due to the small number of parses, this is not a true average, just a guesstimate.
Pint was definitely impressive with his 4k HP and Vulak Axe. As you can see, the damage reduction is noticeable. However, you are still taking a couple thousand damage per fight.
An SK can mitigate 390 per minute via regen with Troll/Iksar Regen + Aura of Battle + Fungi + Ring 10.
An SK can mitigate 500 per minute on average via Epic.
An SK can mitigate 100 per minute on average via Shroud of Death/Undeath.
The average fight was ~2 minutes, so you could mitigate ~2000 damage per kill. That leaves ~400-500 Damage on the table, which is the equivalent of 1.5 Life Taps, or 337 mana.
In my opinion it looks like Blood Ember for FD and Fear Kiting is still a good option to save HP/Mana, even at 60 with full raid gear. These two giants we are fighting are only level 50, so higher level mobs that are still fearable will be doing more damage.