Quote:
Originally Posted by DeathsSilkyMist
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I agree with you that Mages do better single target DPS when compared to a Shaman.
I simply disagree that roughly 50 extra single target DPS over a Shaman is necessary in a four man group already doing 200+ DPS with 2 Enchanters.
The Shaman's utility far outweighs DPS that has already hit significant diminishing returns, and the group can have the Shaman do more DPS via root rotting in XP groups if they care. As other people have mentioned (and I agree), that is typically overkill because players intuitively understand diminishing returns on DPS. It is the same reason why you don't normally see 6 player XP groups, because the additional DPS of 2-3 more players simply doesn't make up for the XP loss each player is getting.
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The thing is: most would prefer a bit of extra DPS on a single target in a charm group than redundant utility and utterly worthless root rotting that you only brought up to childishly spite mage.
If I wanted utility here in this group, I'd take a Necromancer or a Druid.
We've already covered this over multiple pages last year.